Vogan and Selius

Akhaan soshor, dear Althazeans!

In the now distant 2015, when the first flickers of Genomia (today’s X-light) were dancing in my mind, I had imagined a whole new world that had to be created completely from scratch and described in the minutest detail. It was going to be tough but not impossible.  I’ve always had a vivid imagination,  but I’d never really attempted creating something so complex before. I had to take one step at time. But most of all I had to let myself be inspired by the all the aspects of the story’s characters that I wanted to tell. So they became my starting point! Rise and Faith were my inspiration not only for the plot but also for their nemeses and, after a lot (and I mean a lot) of trial and error, I managed to define two antagonists worthy of their name. Ladies and gents, let me introduce you to Vogan and Selius.

Now I’m not going to tell you anything from the actual book, except for the usual excerpt I insert at the end of every article to stir your curiosity. I’m not even going to go too much into the details of the two’s descriptions, simply because I met let slip some rather nasty spoilers and we wouldn’t want that, would we? I can assure you, however, that the physical and psychological profiles of Vogan and Selius are far from the typical cliches of the genre. I didn’t want the “same old” bad-guys, but someone who would make the reader think from the moment they met them. They could even be profiles of someone you could easily see yourselves in, but who knows, maybe I’m asking too much?

Those of you who have been following us for some time, know that X-light doesn’t have an actual ending. When you reach the last page, you’ll have to grab your gamepad and complete the game to know how the “story ends”. I’ve always wanted to try using a cross-medial system to tell a story. And I think I’ve managed. Sure, it’ll be up to you to decide how well it turned out, but I really enjoyed working on such a project. Why am I telling you all this? What’s it got to do with the subject of the article? Let me explain 🙂

Vogan and Selius are two characters you’ll encounter at a certain point of the book, but who were always present in a certain sense (you’ll understand what I mean). The plot mainly revolves around the lives of Rise and Faith, who are the playable characters. Sure, you’ll be able to find out lots of different information on the antagonists, but nowhere close to what you’ll discover during the in-game sessions. Obviously you’ll either love or hate Vogan from your very first encounter with him, and the same goes for Selius, but you’ll only be able to draw your conclusions when you complete the game, that’s for certain.

During the time preceding the release date, we’ll post a lot of material on X-light and you’ll be able to grasp many things concerning the nemeses of Rise and Faith, but I have to ask you to take the time to really think about what you’ll read or see in the game. X-light, even though it’s a indie production with a small team, is a project that is rooted in one simple detail. Nothing is left to chance and everything is thought to allow you to emphasise as much as possible in Althaze’s universe. And Vogan and Selius won’t leave you indifferent, I promise!

Chaaluca to you all!

Among all the Blackbeacons one name in particular emerged during those times, Vogan, a One gifted with an immense amount of the Argo shade and who had in the past sat at the table of the Saints’ Grand Council representing his people during the more difficult negotiations. Pretty soon Vogan was forced to flee, and became the very first fugitive wanted by Fractal’s armed forces, not to mention his people’s first hero. Along with his companion Selius, his loyal follower with enormous values of Mago, Vogan managed to find a way to free his peers from the slavery of the muzzles, the masks that bound the Voidkeepers’ faces. By combining  antipheronium with cyber-bacteria, a highly acidic liquid, he managed to create a special solution that, when in contact with the bariocortex, would become extremely corrosive, managing to break through the seal. One by one the Blackbeacons managed to free their companions, gathering them in small groups in the fraternities’ tunnels, acting always with the uttermost caution. After twenty nights (now known as the “nights of the seals”) Marhaali witnessed the assemble of a great number of rebels who would give their life to he who freed them from their chains and who would go on to declare war to the government of the Saints and their rules. The Ones were ready for battle.

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